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Filed under: Bad Apple

Filed under: Video, Bad Apple, iPhone

Found Footage: iPhone Consumer Revolt (NSFW)

Forget about everything else. The cool consumer rage is currently directed at AT&T. Pat Lee, a Chicago iPhone user, is asking the iPhone community to petition Apple to drop AT&T exclusivity. In this biting 30-second video, Lee suggests that disgruntled users voice their displeasure about "less bars in more places." He points viewers to Apple's feedback page to get their AT&T hate on.

Created in Adobe After Effects, the video has great production values and a stinging message. Oh, and it's not especially safe for work. So you might want to bookmark this for later.

Filed under: Analysis / Opinion, Multimedia, Bad Apple, iPhone, MobileMe, App Store, App Review

Streaming video from your iPhone? They crippled the app for that.

Qik [iTunes link] is an eagerly awaited free app for the iPhone. Most other video capable phones have a version of it. Qik allows, among other things, live streaming from your phone to the web. How could someone not want that capability? Early on, Qik offered a version for jailbroken phones that worked quite well.

Well of course, we've learned that what can run on other smartphones may not necessarily make it to the iPhone, and predictably the App Store version has been crippled. You can record video, upload video (Wi-Fi only) but no streaming or uploading over the 3G network. In fact, you can't even live stream over WiFi.

I'm sure doing all this this violates the hastily revised terms of service from AT&T. It still grates that the phone that is helping to save AT&T financially has its users abused by having lesser services than other phones that are allowed on the same network.

Of course, if video streaming is forbidden, what about YouTube and MLB At Bat [iTunes link], that streams two live games a day? And what about the SlingPlayer app, that is allowed to stream across the cellular data network on other AT&T phones but only over Wi-Fi on the iPhone? I know, there are so many iPhones that it would swamp the inadequate AT&T network, but what did AT&T expect when they fought so hard to get the iPhone? Do they really think streaming by a few Slingbox users or Qik addicts will ever top the bandwidth stats of the baseball app?

Today Qik added this to its website: "We've submitted an update to the App Store which will have it working over 3G networks, too. We'll let you know as soon as that upgrade has been cleared. " I wouldn't hold my breath on that one, and it isn't clear if it's just for uploading or live streaming.

The Qik app works fine as far as it goes. I shot some video, and uploaded it to the Qik site after creating an account. The video was pretty compressed, but that's to be expected. It's a nice app, but without the main feature of live streaming it doesn't add much to what the iPhone 3GS can already do. The iPhone as-is allows you to send short videos via email, YouTube and MobileMe using the 3G network. Go figure.

The FCC is looking into all this, and the AT&T and Apple answers will be interesting. iPhone owners don't want to be treated like second class citizens, and as this farce continues that's what it is beginning to look like. If I could, I would require Apple and AT&T execs to take a look at the famous Apple 1984 commercial and decide if they are the one throwing the hammer, or if they are on the screen.

Filed under: Analysis / Opinion, Bad Apple, iPhone, App Store, iPod touch

Magic trick developers find the trick is on them

Update: The CEO of Theory11 wrote TechCrunch to say that, after Phil Schiller got involved, the Rising Card app was approved and is now on the store. Here's the iTunes link, and it's $2.99.

Just when you thought the App Store approval process could not get any weirder comes word that the developers of magic tricks for the iPhone are coming under increased scrutiny from the gatekeepers at Apple.

According to the iTricks website, developer Chris Kenner's Rising Card app has been sitting in App Store limbo after Apple suggested the app might violate their guidelines.

Which guideline might that be? Consumer confusion of course. The developers respond that many tricks rely on confusing the consumer, that's how people get fooled.

The dust-up is causing many magic trick developers to have second thoughts about the App Store. They may re-do their trick as a web app, or work to find some way around Apple.

One magic developer, Hotrix, is selling so called 'Premier' apps that don't require the App Store at all. It works well, but I'm not at liberty to divulge how they are doing it.

One of my colleagues quite correctly points out that Apple has not been overly long in the approval process, and the apps are likely held up because they mess with some of the strict iPhone interface guidelines. Apple is setting the 'confusion' bar pretty low, but one can understand both sides in this controversy.

Gerald Kirchner, who runs Magic City and has produced some first class magic apps, sees the dilemma. "Apple has a point when they say the spectator would be confused, as the iPhone is not "working correctly". Apple is all about the "Apple experience", in a way, we magicians are taking that "Apple experience" away. There is an app in Cydia that I love that makes it look like your friend breaks your phone and cracks the screen. It is great fun, but does Apple really want to condone software that makes it look like you broke their device. It sucks, because I make a lot of these tricks, but I understand Apples views."

Still, it would be nice if the App Store had consistent guidelines. We've been all over that topic, but the issues remain.

Advice to Apple: Be careful about messing with someone who has a magic wand.

Thanks Harrison for the tip.

Filed under: Analysis / Opinion, Bad Apple, Apple TV

Confession: I hate my Apple TV

I can be silent no longer. I have tried for nearly a year to love my Apple TV; yet every time I try to do anything beyond playing music with it, I begin to unconsciously claw my eyes out. I think that Apple TV is the worst product I have purchased that has come out of Cupertino -- and in many ways, one of the worst products I have purchased at all. Read on for the sordid details of my hate-hate relationship with my Apple TV.

Continue readingConfession: I hate my Apple TV

Filed under: Analysis / Opinion, iPod Family, Bad Apple

Apple most assuredly NOT slapping family with "gagging order" over iPod fire

Across the pond in the UK, in what may be a bit of a legal "lost in translation," an 11-year-old girl was using her iPod when, according to her, there was a hissing noise and an ominous pop. It rapidly heated, and then allegedly jumped 10 feet into the air. She was left with a melted mass of unplayable music. Needless to say, not usual iPod behavior. (To be fair, you might not be surprised at spontaneous suicidal combustion after asking it to play anything by, say, Paris Hilton, though there's no evidence the girl committed that particular crime against nature.)

She and her father contacted Apple, seeking a refund for the presumably out-of-warranty iPod. Apple apparently agreed to return the purchase price of the iPod, and sent a letter to the family offering the refund, denying overall liability with regard to the incident, and included a standard confidentiality clause in it.

This is where things went a bit off the rails.

The little girl's father went ballistic, refused to sign, and soon enough, there was press coverage. The Times UK covered the incident, complete with photograph of the girl holding her toasted iPod, accusing Apple of slapping the girl with a "gagging order" and attempting to "silence" them, mafia-style. Whoa, there, Times.

1) This is no gagging order. As nice and evil and meaty as such an accusation sounds, a gagging order comes from a court and no court is involved here. It implies that Apple has gone after this family legally, and that there's been a hearing and a decision and a court order. Quite the opposite. This is just a regular, ho-hum contract between two parties, describing the things they want out of each other.

While the family may be shocked they got a letter, from a legal perspective they should be shocked if they didn't get one. Apple doesn't feel like they've done anything wrong and isn't going to start admitting its products are combustion risks by returning money out of warranty, which is exactly what it would do it if gave money to these people without some sort of settlement agreement.

2) A confidentiality agreement is standard operating procedure. Sure, a letter filled with legalese is a little heavy-handed, but hey, the iPod was out of warranty and when a company agrees to give you money it doesn't feel it owes you, especially in a situation such as this one, it can very well request confidentiality you keep your trap shut about it going forward. It's standard practice even when the company thinks it probably does owe you money. No courts are involved, and litigation is spared where the parties would fight over whether or not the money is owed. And when a confidentiality agreement is sought, it's also pretty standard to remind the parties the possible consequences of breaching the agreement.

Remember: no court is involved here and Apple and this family can reach whatever agreement they want. If the family wants an admission of liability from Apple, they remain absolutely free to pursue a lawsuit in which it will be determined whether or not Apple is at fault. And now, of course, having disclosed all the contents of the letter, Apple I'm sure has rescinded whatever refund it offered.

The UK Times has vastly overstated the standard form letter that Apple sent to them when they sought an out-of-warranty refund. I suspect, however, that Apple could have averted this public relations issue had it said, "look, we're happy to give you your money back. We have no idea why that iPod went kablooey. It could be any number of reasons, including many that don't involve us at all. So if you want us to give your money back, we will, but you have to agree not to discuss it. Why? Because that way people won't think we make defective and dangerous products when it's not at all clear that we do, and giving you your money back is good business, not an admission of liability." And then, when a legal-sounding letter shows up in the mail, nobody is shocked.

Filed under: Analysis / Opinion, Wireless, Bad Apple, iPhone, App Store

Is AT&T behind the rejection and removal of Google Voice apps?

In the wake of TJ Luoma's report earlier tonight that the two independent Google Voice applications have been removed from the App Store, Jason Kincaid at TechCrunch says that the official Google Voice app has also been given the shaft. He theorizes that, despite the official Apple line that the apps "duplicate features that come with the iPhone," the real reason the apps were removed was because of squawking from AT&T.

While TechCrunch doesn't offer any definitive proof that AT&T is behind the Google Voice blockage, they do cite GV Mobile developer Sean Kovacs' point that Phil Schiller himself, who you may remember from Apple events like Macworld '09 and WWDC, personally approved the GV Mobile app last April. In fact, Kovacs says that Schiller called him to apologize for the delays in getting the app approved.

Given that high-level support for the app, it's not hard to follow TechCrunch's logic and set sights on AT&T when looking for reasons for its removal. While few people would argue that Apple's app approval process is pretty broken right now, it's hard to believe that an application that was approved by Apple's VP of marketing was somehow magically unapproved because it "duplicates functionality."

As TJ said in his post, it's difficult to believe that Apple truly thinks users will be confused by an application that does the same thing as the built-in Phone app when they went out of their way to purchase and download it. Even setting that aside, it's not at all clear exactly what functionality is supposedly being duplicated. If it's the dialer, then that's a poor excuse; lots of other approved apps include dialers, including Skype. If it's the SMS functionality, again, poor excuse, as other apps provide SMS functionality as well.

It's true that Google Voice isn't necessarily as "scary" to AT&T as a true VoIP app like Skype, but some of the Google Voice functions that TechCrunch describes, like free SMS messages and cheaper long distance, certainly do sound like something that would rattle AT&T's cage.

Take into consideration that Skype was approved because it will only work over Wi-Fi, even though there's no technical reason it shouldn't run over 3G. Look at how crippled SlingPlayer is compared to the same app on other phones. Now, Google Voice is dead in the water on the iPhone. What we have is a very clear and disturbing pattern. Applications that provide innovative solutions to users, but which fall outside the bounds of what a traditionally-minded telecommunications company like AT&T considers acceptable, are being either hobbled by arbitrary restrictions like Skype and Sling or blasted out of existence like Google Voice.

Whether it's Apple's fault or AT&T's, it's getting tiresome to see innovative applications like Skype or Google Voice constantly kicked to the curb or kneecapped. Are we headed for an App Store with nothing in it except fart apps? Those, at the very least, don't duplicate any built-in iPhone functionality that I've heard of.

One more thing: who else thinks it's ironic that a company started by a couple of guys who spent lots of time phone phreaking in a garage in the 1970s now kowtows to AT&T and kills apps that help people make cheaper calls?

Filed under: iPod Family, Bad Apple

Did an iPod toast a Saab?

Apple always seems to have a lot of fire-related news. Overheating iPhones, power adapters melting down, and now we have word from Sweden that a 2007 Saab burned to a crisp, and the experts there suggest an iPod as the culprit.

It as been determined there was no technical problem with the car, but the owner had an iPod, a mobile phone and a digital camera in the car. The iPod was on the front seat, and that is where the fire apparently started. The Saab was not even running when the fire broke out. It's not known if the iPod was charging, or just sitting there by itself.

The investigation is ongoing. We all know Apple makes some hot products, but this one may have been a little too hot.

Here's a link to the Google translation of the original Swedish article. We'll let you know if we hear more.

[via Engadget]

Filed under: Analysis / Opinion, Bad Apple, Apple, iPhone, iPod touch

App Store Rejections: Apple rejects iKaraoke app, patent filed published for a karaoke player

As if the waters surrounding the App Store approval process weren't murky enough, one developer has just hit an unprecedented wall. Apple rejected his app, iKaraoke, citing that it duplicated functionality of the iPod application. Of course, the "duplicate functionality" reason is nothing new, but Apple's next step is: just a few weeks after rejecting the application, they have filed a patent for including karaoke functionality into the iPod app.

A brief look at the demo iKaraoke's website will quickly tell you that, while the app does bear a light resemblance to some of the menus found in the iPod application, the actual interface that the user interacts with to select and download a song is far from duplicating the iPod's polished interface. Another key point is that the file format used by iKaraoke is known as the .kar format -- an unofficial extension of the MIDI specification that enables lyrics to appear in time with music. The lyrics are then displayed on the screen, and highlighted as the song is played. Does any of this sound like functionality found in the iPod app? We didn't think so.

So what exactly was duplicated then? According to apple, iKaraoke "duplicates the functionality of the built-in iPhone application, iPod, without providing sufficient differentiation or added functionality." But they didn't just stop there. The reviewer went on to say that the application "downloads media files that are not managed by the iTunes application, which also manages media files, we believe this would be confusing to the user." Now, hold on a minute here... it's fine for several other apps to stream and download media files that are supported by the iPod without being managed by iTunes, but it's not OK for an app to download media that isn't natively supported, and provide functionality that isn't natively provided by the iPod?

This wouldn't be much different from your typical app rejection if the story stopped there, but it doesn't. This morning, Apple filed a patent [application here] which details built-in Karaoke functionality being added as part of the iPod application, with some additional bells and whistles such as monitoring the pitch of the user's voice. So it seems the functionality that was duplicated is functionality that Apple has not yet released, and possibly not yet even begun to develop. Maybe the $99 iPhone Developer Program fee should include a crystal ball for testing apps before submitting them.

As with the many other patents Apple has filed, this feature may never see the light of day. But is it really acceptable to reject an application, based solely on what appears to be a duplication of a feature that may or may not even be released in the future? Let us know your thoughts in the comments.

Update: As a few of you have pointed out in the comments, although the patent application was published today, it actually was originally filed back in April of 2008. While this does indicate that the patent was indeed filed long before the SDK was even released, questions still remain about whether or not Apple may choose to reject applications based on functionality found in unreleased features.

Similar rejections have occurred with apps that offered podcast downloads prior to the inclusion of podcasting functionality in iTunes, for example. Essentially, what needs to happen is that Apple needs to clear the air on what exactly is considered a duplication of functionality, and to be clear with the developer on exactly what aspects of their application are in violation of this requirement, rather than sending a vague form letter and ignoring inquiries for additional information from the developer.

Filed under: Hardware, Bad Apple, Macbook Pro, MacBook, MacBook Air

Mac laptop glossy screens hazardous to your posture?

Well, we're still not sure our iPhones are safe to use, and now comes word from Australia that our brand spanking new glossy screens might be hurting us as well, through bad ergonomics.

An HR advisory from Queensland University of Technology suggests that:

"Reflections and glare on high gloss monitor screens and their relation to the angle of the monitor screen, could cause the operator to adopt awkward postures when viewing the monitor screen and using related equipment. These reflections on the screen can be from internal and external sources such as the overhead lighting and/or position of windows.

Awkward postures adopted by the operator may in turn lead to an injury."

Of course Apple has moved to high gloss screens on every laptop except the 17" MacBook Pro, and the matte screen option on that laptop costs an extra fifty bucks. The iMacs are also only available with glossy screens.

Of course there are other health hazards associated with having Apple equipment, such as a tendency to have panic attacks or heart palpitations when you learn you can't update your iPhone cheaply through AT&T. At any rate, there is one advantage to those glossy screens. You'll be able to clearly see your pained face as you try to stretch into position to avoid those reflections on those mirror-like screens. So there.

Thanks to one of our readers who tipped us to this happy news via this web site

Filed under: iPod Family, Bad Apple, iPhone, App Store

App Store Lessons: the game changer rejection

A new kind of App Store rejection is making the rounds in the iPhone World. It's not about violating the SDK. It's not about objectionable content. It's about Apple empowering its reviewers to reject software without providing any substantive reason or feedback. TUAW reader Kenneth Ballenegger received the following rejection notice for his iLaugh application.

This kind of rejection is a gamechanger. Devs have complained that Apple's review policies to date have been inconsistent and arbitrary, since it was relatively easy to compare rejections and demonstrate the multiple standards in play. This rejection shields Apple's internal processes even further. Instead of moving towards transparency and responding to developer concerns, Apple has pointed itself in the opposite direction.

Making this rejection sting more, the app already was in the App Store; this submission was a bug-fix update. The premium edition of the same app, submitted at the same time, was approved without issue. It seems that previous and current approvals for the same application would argue in favor of letting this version through, or at a minimum providing an explanation of what's wrong with this one. As Christina posted yesterday, developers aren't getting straight answers about App Store rejections, even at WWDC.

"Sole discretion" hides a lot of possible review errors, both subjective and accidental. It makes it harder than ever for smaller companies to appeal rejections and denies them a factual basis on which to evaluate whether their rejection was issued in error. It also gives a firm answer to those who have been hoping for a transparent ticketing system and a open appeal process. Apple isn't interested; it's their store, their rules, and Caveat Developer to anyone whose business plan depends solely on Apple's beneficence.

An app full of admittedly lame jokes might be an appropriate candidate for App Store rejection, but the combination of veto power, the opaque review/appeal process, and inconsistent and capricious application of Apple's ax adds up to a troublesome situation in the developer ecosystem and in the App Store.

Postscript: Kenneth writes in to clarify that the 1.1.1 bug-fix update submitted 3 months ago was rejected. This will not affect his 2.0 Lite version, which was just submitted.

Filed under: Analysis / Opinion, Bad Apple, iPhone, App Store

Even at WWDC, developers can't get straight answers about App Store rejections

This is just becoming stupid. For the past year, we've heard from developers who have had their apps rejected from the App Store for the silliest of reasons. You know, the app might allow someone to access content that could also be accessed through Mobile Safari, it might display an Old-English translation of the Kama Sutra, or include potentially adult language; but this rejection wins the "most asinine rejection ever" award: Because we said so.

Meet Craig Robinson. Craig is an artist and illustrator. For the last ten years, he's been creating these extremely cool Minipops, tiny pixelated renditions of celebrities and musicians. Check out Radiohead and The Office (UK). These creations have built up a nice fanbase, and Craig even published a book, aptly titled Minipops, in several countries. When Yahoo! Music launched a few years ago, Minipops were featured.

So Craig and his friend Matt decided to create a Minipops iPhone app -- essentially a portable version of the Minipops collection, along with some clever commentary for each illustration and the chance to "guess" what each image represents. The app was rejected from the store under the guise of being potentially offensive. This was shocking, but the guys persevered and resubmitted the app. Once again, rejected. Originally, Craig thought it might have been his sometimes sarcastic commentary that was the offensive part, but the second e-mail made it clear that they found the pixelated illustrations themselves offensive.

Keep in mind, these illustrations are very, very cute -- and if anything, flatter the people they represent more than anything else. Plus, these illustrations have been published not only in Craig's own Minipops book, but used in various other media as well. A book about Michelle Obama will even feature the Minipops of the Obama family.

Continue readingEven at WWDC, developers can't get straight answers about App Store rejections

Filed under: Analysis / Opinion, Odds and ends, Bad Apple, iPhone, iPod touch

What I'd like to see in iPhone 3.0 (but probably won't)

Yeah, I know we haven't seen it yet, but based on what we do know, here's some things I'll bet Apple missed that I'd like to see ASAP.
  • Unified mailbox as an option: This works great in OS X. I sure am getting tired of checking 3 email accounts with hundreds of extra finger swipes every day. Even an icon to get me to any inbox I want to see would be an improvement. Some people don't want this. A simple software switch would be fine.
  • Louder speakerphone: I have no idea why this as been such a problem since day 1. The volume of this phone is just not loud enough in a noisy environment. Maybe this is a hardware thing, maybe it's software. Whatever. Just fix this!
  • Getting to Bluetooth and location manager: These settings are just buried too deep. How about a switch in the top level of settings? Once again, save me all that tapping.
  • Consistency of app settings: Sometimes they appear in settings, sometimes within the app. I shouldn't have to scrounge around trying to guess which app works which way.
  • Moving icons around on the desktop: Have you ever tried to organize icons by type, or popularity? Gee whiz, what a nightmare. Maybe this could be done by dragging apps in iTunes, or some easy method on the phone itself would be even better. As it is now, it's like one of those old plastic puzzles where you had to get things in order. Every drag of an icon on the iPhone often has unexpected or at least unwanted results. This is not one of those 'it just works' things on the iPhone.
Apple might surprise me and sneak some of this stuff in. Or not. You probably have your own list. Let's hear it. C'mon Apple, we're counting on you to get these things right. For the rest of us.

Filed under: Apple Corporate, Bad Apple

WaPo: DOJ preparing antitrust probe for Apple, among others

Apple, Google, Yahoo! and Genentech are subjects of a fresh antitrust investigation surrounding hiring and recruiting practices among companies in the tech industry, according to Washington Post staff writer Cecilia Kang.

"By agreeing not to hire away top talent, the companies could be stifling competition and trying to maintain their market power unfairly," antitrust experts said in the article. Hiring and recruiting can sometimes be a touchy affair, as Apple found out late last year when trying to hire Mark Papermaster. The investigation may suggest some kind of written agreement among large tech firms to not hire away each other's top talent.

According to the New York Times, Justice has only requested documents for the ongoing investigation. Neither the Justice Department nor any of the companies mentioned in the story had any comment.

This comes in addition to another Justice investigation into ties between the boards of directors of Apple and Google, and whether or not having Google CEO Eric Schmidt on both (and Genentech CEO Arthur Levinson on all three) constitutes antitrust violations. Some consider Apple and Google to be competitors in certain areas such as phone handsets.

The Obama administration is stepping up efforts to investigate anti-competitive activity among high-tech companies, and is already investigating Google's deal with book authors to republish their work via Google Books.

[Via AppleInsider]

Filed under: Apple Corporate, Bad Apple

Labor dispute with Apple display supplier intensifies

After gathering in front of Apple's offices in Taiwan earlier this week, protesters are now demanding a substantive response from Apple by the end of the month regarding alleged workplace labor and safety violations at Wintek, one of Apple's display component suppliers.

Labor groups associated with the protesters claim that Wintek unlawfully fired 619 workers, cut salaries without negotiation, and forced employees to work overtime without pay to fulfill rush orders. The company has since re-hired 20 of those workers and says it is operating within the law. Wintek has also threatened legal action if "company and stakeholder interests" are jeopardized. Wintek further claims that labor groups are violating their agreements and encouraging workers to demand benefits illegally.

The protesters appear to be using the popularity of Apple's brand name to get attention to their cause. "We want to go through Apple to put pressure on Wintek," said Chu Wei-li, secretary-general of the Taipei-based National Federation of Independent Trade Unions.

Apple Asia released a tepid response after the protests. Spokeswoman Jill Tan said, "Apple conducts regular audits of suppliers to make sure they comply with Apple's code of conduct. We require corrective actions when we find violations."

An audit is exactly what aggrieved Wintek employees say they are demanding. MacNN says that rights groups associated with the protests are also asking the Electronics Industry Citizen Coalition to investigate Apple's delay in responding to the matter.

Wintek was recently rumored to be the winner of the display contract for Apple's "media pad" tablet device. Some analysts predict the tablet will go on sale next year.

Apple has previously found itself in the middle of other labor disputes. In 2006, Foxconn workers protested low pay and poor working conditions while assembling iPods. Apple conducted its own investigation and found that the company violated overtime rules and unreasonably punished workers. Since then, cute pictures of Foxconn employees have thawed the image of the supplier.

Filed under: Bad Apple, iPhone, App Store, iPod touch

Eucalyptus for iPhone gets a new lease on life

Eucalyptus [App Store] has been finally allowed to appear in the App Store after being rejected by Apple. The e-book reader for the iPhone and iPod touch was rejected because a person could get sexually oriented books like the Kama Sutra, even though the book is in the public domain and freely available on the web.

The program author let us know the US$9.99 app was approved late last night. He said, "Earlier today I received a phone call from an Apple representative. He was very complimentary about Eucalyptus. We talked about the confusion surrounding its App Store rejections, which I am happy to say is now fully resolved. He invited me to re-build and submit a version of Eucalyptus with no filters for immediate approval, and that full version is now available on the iPhone App Store."

"Since my previous post, I've been so pleased with the overwhelmingly positive articles, blog posts, comments and tweets - and also the emails from those of you who felt so strongly about the issue you wanted to contact me directly. They were all much appreciated. Thanks for all the support. It's been a roller coaster of a weekend!"

The controversy over this app once again points out how crazy the Apple standards for applications are. Dozens of fart apps are fine (not to mention apps that thoroughly infringe other companies' IP or steal their graphics) but an e-book reader that simply loads public domain books was verboten. It doesn't make any sense, and further, the situation doesn't seem to be improving. Developers are left to try and get publicity to embarrass Apple into being a bit more sensible.

Tip of the Day

F11 moves all your windows off the screen so you can quickly glance at your desktop. F10 shows you every open window in an application. F9 shows every open window for every application that isn't hidden or in the dock.


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